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Assetto Corsa Competizione
Assetto Corsa Competizione - The Official Blancpain GT Series Game
Car Setups and Pitstop
Cars Overview
Category:Settings
Changelog 1.1.0 -Mayor Update- 23.10.2019
Changelog 1.1.1 -Hotfix- 24.10.2019
Changelog 1.1.2 -Hotfix- 29.10.2019
Changelog 1.3.1 -Hotfix- 05.02.2020
Custom Car
Custom cars
Driver Profile and Rating
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MoTeC Support
Multiplayer Overview
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Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Turkish
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - español (formal)
et - Estonian
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ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
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fur - Friulian
fy - Western Frisian
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gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
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ht - Haitian Creole
hu - Hungarian
hu-formal - magyar (formal)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
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ie - Interlingue
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ii - Sichuan Yi
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ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
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jam - Jamaican Creole English
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kbp - Kabiye
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
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mn - Mongolian
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mnw - Mon
mo - Moldovan
mr - Marathi
mrj - Western Mari
ms - Malay
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
niu - Niuean
nl - Dutch
nl-informal - Nederlands (informeel)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - себертатар
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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{{DISPLAYTITLE:Setups Auto}}[[Category:Car Setup]] [[Category:Pitstop]] <languages /> == Setups Auto == [[File:Acc wiki carsetup engl 1.jpg|thumb|Choose Preset Setup]] You have a choice of preset setups you can load, or you can resume editing the currently loaded setup. (When loading into a session, the currently loaded setup is the Safe preset.) # Safe Preset Setup # Aggressive Preset Setup # Wet Preset Setup # Current Setup === Pneumatici === ==== Tire Pressures ==== [[File:Acc_wiki_carsetup_tyre.jpg|thumb|Current Setup / TAB Tires]] The current psi values are displayed in the tire app. Inflation is represented by the different heights of the middle bars. The color of the three bars represent the differences in temperature of the three tire zones. At the front wheels, the surface temperature is indicated at the top, at the rear wheels, it is indicated at the bottom. Follow these steps to tune your tyre pressures: * Drive 10 laps and watch the tire pressures at the end of the longest straight, usually at the start/finish line. * The optimum GT3 tyre pressure is between 27.3 and 27.9 PSI (with DHE Compound - 2020 tracks). For GT4 cars, tyre pressures between 26.8 and 27.4 PSI are optimal. For wet tyres, pressures between 30.0 and 31.0 PSI are optimal. Going under this will result in underinflation and a loss of grip, going over this will result in overinflation and a loss of grip. * The default settings usually give you lower values. Increase the values in the tire setup menu to compensate for this difference. * To adjust for changing track temperatures, remember the following ratio: .1 psi for every 2C change. When the temperature increases, decrease the pressure, and vice versa. Note: On 2018-2019 tracks the optimum tire pressure is 27.0-28.0 PSI (Compound is DHD2, this compound -compared to DHE- has better grip outside optimum but less grip in the optimum range). ==== Tire Temperatures ==== On the tire HUD display, the three temperature zones (OMI or IMO) are visualized by three bars. Their color areas change depending on the temperature: Turquoise - Blue - Light Green - Green - Orange - Red. The numerical temperature values can be seen either in the cockpit (depending on the vehicle type) or in the setup menu. [[File:Tire temperatures bad.png|120px]] [[File:Tire temperatures good.png|120px]] {| class="wikitable mw-datatable" |- ! Property !! Values !! Description |- !colspan="2"| Last Readings !! Snapshot of the states of your wheels |- | O M I / I M O ||style="text-align:center;"| 80 84 88 || Temperatures (°C) of the Tires: (O)utside (M)iddle (I)nside or (I)nside (M)iddle (O)utside |- | psi hot ||style="text-align:center;"| 27.3 || highest recorded pressure |- | wear ||style="text-align:center;"| 2.95 2.94 2.94 || Degree of wear (O M I / I M O). 3.00 is new, 1.5 is worn out. |- !colspan="2"| Tires !! Adjustments for your wheels / suspension |- | psi ||style="text-align:center;"| 25.2 psi || Starting pressure of the tyre. For GT3, this is the pressure while under the tyre warmers. For GT4, which doesn't allow tyre warmers, this is the cold pressure. |- | toe ||style="text-align:center;"| 0.2° || This is the angle offset of the wheel relative to the direction of travel. https://en.wikipedia.org/wiki/Toe_(automotive) |- | camber ||style="text-align:center;"| -4.1° || This is the vertical angle of the wheel relative to the roadway. https://en.wikipedia.org/wiki/Camber_angle |- | caster ||style="text-align:center;"| -10.6° || This is the vertical angle of the rotational axis of the steering hub on the front wheels. https://en.wikipedia.org/wiki/Caster_angle |} === Electronics === [[File:Acc wiki carsetup engl 3.jpg|thumb|Current Setup / TAB Eletronics]] {| class="wikitable mw-datatable" |- ! Property !! Values !! Description |- | TC || 0 - ? || Primary traction control setting. Lower values indicate a lower strength of intervention. |- | ABS || 0 - ? || Anti-lock braking system setting. Lower values indicate a lower strength of intervention. |- | ECU Map || || Engine control unit mapping. Defines the amount of fuel sent to the engine, as well as throttle maps and engine braking. [[ECU Maps]] |- | telemetry laps || 0 - 99 || This sets the number of laps to be recorded to the MoTeC datalogging file. * [[MoTeC_Support|MoTeC must be installed beforehand!]] |- | TC2 || || |} === Carburante e strategia === [[File:Acc_wiki_carsetup_fuel_and_strategy.jpg|thumb|Current Setup / TAB Fuel and Strategy]] {| class="wikitable mw-datatable" |- ! Property !! Values !! Description |- | Wear ||style="text-align:center;"| 3.00 to 1.50 || Degree of general tyre wear (O M I / I M O). 3.00 is new, 1.5 is worn out. |- | Grain ||style="text-align:center;"| None to Heavy || Graining is a specific pattern of tyre wear that occurs when the tyre withstands large amounts of scrubbing or sliding, usually from understeering. |- | Blister ||style="text-align:center;"| None to Heavy || Blistering is when the layers of rubber that make up the tyre start to separate from each other. Usually caused by having very high heat levels. |- | Flat Spot ||style="text-align:center;"| None to Heavy || Flatspotting occurs when the tyre locks up under braking and a specific section of the tyre receives much more wear than the rest. This causes an unpleasant juddering in the wheel, as well as puncturing in extreme circumstances. |- | pad wear ||style="text-align:center;"| || The amount that the brake pads have worn. |- | disc wear ||style="text-align:center;"| || The amount that the brake discs have worn. |- !colspan="3"| Fuel and Tyre |- | fuel ||style="text-align:center;"| 1 - ? || |- | tyre ||style="text-align:center;"| || Choose the type of tyre, dry or wet. |- | tyre set [https://www.assettocorsa.net/forum/index.php?threads/race-weekend-tyre-sets-management-pitstop-strategy-and-fuel-load-testing.57824]||style="text-align:center;"| 1 - ? || This allows you to change your currently installed tyre set. The sets are limited as follows: * Sprint race weekend: 5 sets * 3-hour Endurance race weekend: 6 sets * 6-hour Endurance race weekend: 9 sets * 24-hour Endurance race weekend: no limit. * There is also no limit for wet tyre sets. |- | front brakes ||style="text-align:center;"| 1 - 4 || Choose the ↓[[Car_Setups_and_Pitstop#Brake_pads|Brake Pads]] on the front axle. |- | rear brakes ||style="text-align:center;"| 1 - 4 || Choose the ↓[[Car_Setups_and_Pitstop#Brake_pads|Brake Pads]] on the rear axle. |- | fuel last lap ||style="text-align:center;"| || Fuel consumption per lap. |- !colspan="3"| Pitstop Strategy |- | N°. ||style="text-align:center;"| || |- | fuel to add ||style="text-align:center;"| || |- | tyre ||style="text-align:center;"| || |- | tyre set ||style="text-align:center;"| || |- | left front ||style="text-align:center;"| || |- | rigth front ||style="text-align:center;"| || |- | left rear ||style="text-align:center;"| || |- | right rear||style="text-align:center;"| || |- | front brakes ||style="text-align:center;"| 1 - 4 || choose the ↓[[Car_Setups_and_Pitstop#Brake_pads|Brake Pads]] on front axle |- | rear brakes ||style="text-align:center;"| 1 - 4 || choose the ↓[[Car_Setups_and_Pitstop#Brake_pads|Brake Pads]] on rear axle |} ==== Brake pads ==== {| class="wikitable mw-datatable" |- ! Value !! Description |- | 1 || Very aggressive friction coefficient, max braking performance, aggressive disc and pad wear. Pedal modulation can be tricky if out of temperature or as it wears down. Use in hotlap and qualifying sessions, sprint races and can withstand 3 hours races. Risky and dangerous to use over 3 or 4 hours because the pads will wear down, overheat and lose linearity in brake pedal feel. |- | 2 || Very good friction coefficient, very good braking performance, good disc and pad wear. Pedal modulation almost always good and linear, good feedback while overheating and gradual wear. Perfect for endurance racing, but can also be used in hotlap sessions, qualifying sessions, as well as sprint races, as what it loses in performance it regains in braking modulation and predictability. It is the default choice for long endurance races, easily makes 12 hours and can make 24 hours race too with a bit of care. It will overheat and lose linearity in brake pedal feel when worn out, but in a more predictable way and after much longer stints. Because of the lower friction, you could possibly use smaller brake ducts. |- | 3 || Moderate friction coefficient, braking zones can be longer in dry, very moderate disc and pad wear. Excellent pedal modulation also in cold ambient conditions, very linear pedal feedback. Excellent choice for wet conditions and very long endurance races. Very predictable and easy to modulate brake pad. Because of the lower friction, you should use smaller brake ducts. |- | 4 || Extremely aggressive friction coefficient. Max braking performance, extremely aggressive disc and pad wear, bad cold performance. This is a sprint race pad that can last about an hour but will show worse pedal feel, worse performance and overheating towards the end of the one hour stint. Those kinds of pads are not used in endurance racing, but included for demonstration purposes. |} === Mechanical Grip === [[File:Acc wiki carsetup engl 5.jpg|thumb|Current Setup / TAB Mechanical Grip]] {| class="wikitable mw-datatable" |- ! Property !! Values !! Description |- !colspan="3"| Front |- | antiroll bar ||style="text-align:center;"| || |- | brake power ||style="text-align:center;"| || |- | brake bias ||style="text-align:center;"| || |- | steer ratio ||style="text-align:center;"| || |- !colspan="3"| Rear |- | antiroll bar ||style="text-align:center;"| || |- | preload differential ||style="text-align:center;"| || |- !colspan="3"| Rear/Front - Left/Right |- | wheel rate ||style="text-align:center;"| || |- | bumpstop rate ||style="text-align:center;"| || |- | bumpstop range ||style="text-align:center;"| || |} === Ammortizzatori === [[File:Acc wiki carsetup engl 6.jpg|thumb|Current Setup / TAB Dampers]] {| class="wikitable mw-datatable" |- ! Property !! Values !! Description |- !colspan="3"| Rear/Front - Left/Right |- | bump ||style="text-align:center;"| || stops the springs oscillation inward. A higher number wil dampen the compression at a slow rate more. |- | fast bump ||style="text-align:center;"| || A higher number wil dampen the compression at a high rate more. |- | rebound ||style="text-align:center;"| || stops the springs oscillation outward. A higher number wil dampen the decompression at a slow rate more. |- | fast rebound ||style="text-align:center;"| || A higher number wil dampen the decompression at a high rate more. |} === Aerodinamica === [[File:Acc wiki carsetup engl 7.jpg|thumb|Current Setup / TAB Aero]] {| class="wikitable mw-datatable" |- ! Property !! Values !! Description |- !colspan="3"| Rear |- | rear ride height ||style="text-align:center;"| || high is more forgiving, low is faster but tight. |- | rearwing ||style="text-align:center;"| || a high number Increases drag,rear downforce, understeer and stability but lowers the topspeed and acceleration. |- | brake ducts ||style="text-align:center;"| || Has effect on how fast the discs cool down and earodynamica. low number=cooldown slow, high number= cooldown fast. |- !colspan="3"| Front |- | front ride height ||style="text-align:center;"| || high is more forgiving, low is fast but tight. |- | splitter ||style="text-align:center;"| || increases oversteer, decreases understeer, lowers topspeed. |- | brake ducts ||style="text-align:center;"| || Has effect on how fast the discs cool down and earodynamica. low number=cooldown slow, high number= cooldown fast. |- !colspan="3"| Fuel Load Test |- | temporary fuel ||style="text-align:center;"| 0 litre - ? litre || Simulates the weight of the contents of the tank and the impact on the aero model of the car. Depending on where the tank is located in a car, it has different effects. |- !colspan="3"| Front Aero Variation |- | Base ride height ||style="text-align:center;"| xx rear - xx front x.x% || |} == Race Start Procedure == In ACC, a server administrator can specify three different methods for starting on a server (→ [[Server_Configuration#settings.json|Server Configuration/settings.json]]) and whether a short or a complete Formation-Lap should take place. === Controlled Start with Position Widget === Each driver is guided through the start of the race by a widget. The driver must always try to stay in the green area. First is the single file at 90 km/h (if doing a full formation lap), then the double file at 60 km/h. {| |- | colspan="6"| [[File:new start 0.jpg|frameless|450px]] |- | [[File:new start 1.jpg|frameless|150px]] || [[File:new start 2.jpg|frameless|150px]] || [[File:new start 3.jpg|frameless|150px]] || [[File:new start 4.jpg|frameless|150px]] || [[File:new start 5.jpg|frameless|150px]] || [[File:new start 6.jpg|frameless|150px]] || |- | colspan="3"| [[File:New start df60 1.jpg|frameless|450px]] || colspan="3"| [[File:New start df60 2.jpg|frameless|450px]] |} * You can press "Drive" 30 seconds before the end of the countdown. Don't forget to fill up on fuel, or change to your race setup. * You can now start your vehicle, but not change the gear or move. * Once the timer hits 0, a "Rolling Start Procedure" warning is given. * The pole-sitter starts first and all other vehicles are now unlocked one after the other and drivers can then engage 1st gear and drive off. Note: Collisions not are possible, cars can drive through each other. * A widget is now displayed for every driver and you are asked to ... ** Drive in double file if not doing a full formation lap. ** Start in single file, then slow down and change to double file, usually before the last corner. * By always being on the green colored scale of the widget, you are always in the right starting position. * Shortly before the start, the widget will switch to a speed monitoring mode. Try to keep the speed in the green. * Soon after the leader crosses the start-finish line, five flashing green lights will appear, and the race starts! * Drive-through penalties are awarded for driving too fast and not adhering to the starting position. === Old Mode === * You can press "Drive" 30 seconds before the end of the countdown. Don't forget to fill up on fuel, or change to your race setup. * You can now start your vehicle, but not change the gear or move. * Once the timer hits 0, everyone can drive off. Note: collisions are possible, so don't try to drive through other cars. * The vehicle's speeds are locked at around 90km/h * There is no positional control, cars are free to be in whatever position possible. As such, no penalties are awarded automatically. === Free Mode === At the start of the race, only the traffic lights are shown. This is usually only used by leagues that have their own race control. == Sosta ai box == A pit stop to refuel missing gas or repair damage is possible in practice, qualifying and racing. A driver can set his pit stop strategy in the vehicle setup (Fuel and Strategy) and change it while driving in the multifunction display (MFD). In a race without a compulsory pit stop, the pit lane is opened when the leader of the race has finished the first lap. In the middle of the lower part of the screen, the message of the race control is displayed: ''RCTL Pitlane is open'' [[File:Acc-wiki rctl pitlane ist open.jpg|500px]] Server Configuration, see here: →[[Server_Configuration#eventRules.json|eventRules.json]] === Pitstop obbligatorio === * Variant 1: mandatory Pitstop possible throughout the race. * Variant 2: mandatory Pitstop Window is limited in time. (Pitstop for damage repair always possible) * Example: Race: 18 min / Window: 6min = from 6. Minute to 12. Minute <br /> [[File:Acc-wiki rctl mpitstop open.jpg|500px]] * What can be required for a mandatory pit stop? ** refueling ** change wheels ** driver swap Server Configuration, see here: →[[Server_Configuration#eventRules.json|eventRules.json]] === Cambio pilota === <span style="color:red;">(in MP: Swapping the riders works, but the operation is not intuitive and faulty! Last time tested: 17.11.2019 ACCv1.1.2)</span> [[File:Acc-wiki pit driverswap.jpg|thumb|Pit / Cambio pilota]] Several drivers (in Blancpain real: 2-4) can form a team. All drivers can be on the server. The waiting drivers are not considered spectators in the sense of →[[Server Configuration#Spactator_Mode|Spectator Mode]]. Using the Pit strategy page in the ( M )ulti(F )unctional( D )isplay (key: insert), the driver can assign a driver swap which will be automatically executed during the next pitstop. In a training or qualification session, drivers of a team can use the chat command to swap drivers while the car is in the pit lane. Simply use the chat command and enter the space in the team widget. For example in "& swap 1" the driver changes to the driver who comes first. The waiting driver must be on the server. Server Configuration, see here: →[[Server_Configuration#eventRules.json|eventRules.json]] and →[[Server_Configuration#entrylist.json|entylist.json]] == Riferimenti == # [https://www.assettocorsa.net/forum/index.php?threads/suspension-and-spart-setups-i-mean-setups.50846/ Suspension and Spart... setups, I mean setups!] - Kunos Forum - ACC Blog von Aristotelis # [https://www.assettocorsa.net/forum/index.php?threads/ecu-maps-implementation.54472/ ECU maps implementation] - Kunos Forum - ACC Blog von Aristotelis # [https://www.assettocorsa.net/forum/index.php?threads/brake-ducts-and-tyre-damage.55903/ Brake ducts and Tyre damage] - Kunos Forum - ACC Blog von Aristotelis # [https://www.assettocorsa.net/forum/index.php?threads/bumpstop-telemetry-in-the-setup-screen.52138/ Bumpstop telemetry in the setup screen] - Kunos Forum - ACC Blog von Aristotelis # https://en.wikipedia.org/wiki/Caster_angle # https://en.wikipedia.org/wiki/Camber_angle # MSRL - Midnight Sim Racing Liga - YouTube Playlist: [https://www.youtube.com/watch?v=afNoc-ycSwA&list=PLkGlwBKPkpZz9iVdrBvWTA8jLQHMialFa MSRL SetupGuide (German)]:
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