Early Access Update 0.2.0

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Assetto Corsa Competizione - Early Access v0.2

  • Fixed "No VR no buy"
  • New first-gen Bentley Continental GT3
  • New Misano World Circuit
  • Aero: Non circulatory lift implemented
  • Setup UI and logic changes to accommodate a big number of damper clicks
  • Hotlap has fixed fuel load (10L). Also fuel load slider is not available in UI in hotlap sessions
  • Bumpstop telemetry graphs in setup mechanical balance screen
  • Fixes and fine tuning in setup aero screen
  • Decimal numbers in front aero variation values
  • Code for realistic (displayed) brake bias values
  • Brake bias variation now possible in decimal numbers
  • Fine tuning of preset setups
  • Setup name now shown on top screen title
  • Setup name adds an asterisk when user changes setup values, indicating saving is needed
  • UI warning when users tries to load a different setup, or a preset, indicating that you might lose your setup changes if any
  • Setup protection against out-of-limits values
  • Setup Input/Output filtering for car and circuit
  • Setup navigation fixes
  • Fine tuning of Huracan suspension geometry and dampers
  • Fine tuning of tyre model camber gain, IMO heat range, and more
  • FFB option screen sliders: dynamic damper, road effects
  • controls.json extra FFB values: minDamper, damperGain
  • Stability control is now using different logic
  • Reworked driver steering animation
  • Adjusted safety net position in the Lamborghini Huracán GT3
  • Added driver assets for the teams featured
  • Adjusted water spray effects in the night
  • Nurburgring fixes and improvements
  • Added HUD option for speed unit toggle
  • Added timetables to pause menu & post-session
  • Added sharpness option to video settings (make sure you remove external workarounds)
  • Added pitch angle adjustment to camera settings
  • Added Save, Cancel, Defaults and Quit buttons to camera settings
  • Proximity indicator toggle in HUD options
  • Added Sprint Race Weekend and Hotlap Superpole in Game Mode options
  • Track selection page navigation fixes
  • Fixed bug when loading the last game mode settings
  • Added auto engine start
  • Added auto pitlimiter
  • Fixed pitlimiter issue with pitlimiter lights on toggle
  • Added multiple starting lights logic
  • Added pitstop logic (basic) for human and AI
  • Added Sprint race weekend system
  • Practice and Qualifying Overtime has a max time of 3 minutes
  • Controller page: Starter, Look functions and Shift can't be set as advanced
  • Fixed engine forced shut off when return on track after setup changes
  • Fixed wrong weather key in the .json
  • Fixed weather selection in UI not resetting after a special event
  • Added camera sequence for Full formation lap
  • Tweaked marshal system to avoid false spline recognition
  • Added logic for flags when in entry and exit lane (slower speed are allowed without raising any flags)
  • Reworked steer scale/steer inverted control options
  • Removed confusing ghost car time references in the gui
  • Added base version of end session highlights
  • Fixed music still on after clicking drive or restarting
  • Audio engine optimizations
  • Added superpole/pitwindow/hotstint event spotter
  • Fixed double engine start inside the reverb zone
  • Minor tweaks for tyres scrub sound in dry and wet conditions
  • Fixed clicks in particular camera switches
  • Fixed pit alarm sound for Nurburgring
  • Minor tweaks for crowd and track speakers distance attenuation
  • Fixed announcer voice stopping after some minutes
  • Fixed bodywork noise entering the setup page
  • Removed the possibility to change lights/wiper stage in the replay
  • Fixed mirror visibility in the replay
  • Added current session time, car lap time, valid lap and fuel for replay
  • Slow Motion now affects the entire world
  • Fixed slow motion pause state for replay HUD
  • Stability control is now less performant with steering wheel to avoid being used as illegal aid